#ifndef SETTINGS_H_INCLUDED
#define SETTINGS_H_INCLUDED

class settings {
  public:
    settings();
    ~settings();
    void AddToLog(wxString newText);
    int chanceFood;
    bool evolve;
    int evolutionAmount;
    int evolutionChance;
    int evolutionPercent;
    int fightDamage;
    bool followBot;
    int foodHealth;
    int foodInterval;
    int initBotChance;
    int initBotHealth;
    wxTextCtrl *log;
    bool mutate;
    int mutateChance;
    int quality;
    bool useLog;
};

#endif // SETTINGS_H_INCLUDED
